-- info local http = game:GetService("HttpService") local NLS = loadstring(http:GetAsync("https://github.com/BRY402/luau-scripts/raw/main/stuff/nls.lua",true))() local p = Instance.new("Part",script) local rs = game:GetService("RunService") vf = Instance.new("VectorForce",p) local at = Instance.new("Attachment",p) local s = Instance.new("SurfaceGui",p) local t = Instance.new("TextBox",s) p.Size = Vector3.new(6,4,.1) p.Name = "InfoPart" p.Color = Color3.new(1,1,1) p:SetNetworkOwner(owner) s.Face = "Back" vf.Attachment0 = at vf.RelativeTo = Enum.ActuatorRelativeTo.World vf.Force = Vector3.new(0,workspace.Gravity * p.AssemblyMass,0) vf.ApplyAtCenterOfMass = true t.Size = UDim2.new(1,0,1,0) t.BackgroundTransparency = 1 t.TextXAlignment = "Left" t.TextYAlignment = "Top" t.TextSize = 48 t.Text = "PlaceHolder" NLS([==[local p = rscript.InfoPart game:GetService("RunService").RenderStepped:Connect(function(d) if owner.Character then local hrp = owner.Character:FindFirstChild("HumanoidRootPart") if hrp then p.CFrame = CFrame.new((hrp.Position) + hrp.CFrame.lookVector * 4) * hrp.CFrame.Rotation end end end)]==],owner.PlayerGui) rs.Stepped:Connect(function(ti,s) local fps,sfps,pfps = math.round(2/wait()),math.clamp(math.round(-(s * 5600) + 210),0,60),math.round(workspace:GetRealPhysicsFPS()) vf.Force = Vector3.new(0,workspace.Gravity * p.AssemblyMass,0) t.Text = "FPS: "..fps.."\nStepped FPS: "..sfps.."\nPhysics FPS: "..pfps.."\nServer was up for: "..math.round((ti / 60) / 60).." hours" end) -- UP TO DATE.